Combat in Marvel Rivals involves dense ability effects, active units, and continuous real-time calculation — sustained pressure on CPU scheduling. This content applies CPU-level tuning to the bottlenecks encountered during combat, easing load at the moments that matter most and delivering a smoother match experience.
Features
CPU-level optimization — Targets performance bottlenecks during combat to reduce processing load
Improved match experience — Fewer frame drops and stutters in combat, more consistent input response
Experimental — Currently experimental; iteration will continue
Note
· This feature is experimental. Results may vary by hardware configuration and match conditions. We will continue refining it in future updates based on player feedback.
· Must log in again after download to activate