Explore the fantasy world of Palus through this Pixel Game Maker MV sample. It teaches creators how to build a seamless no-transition active time battle system drawn from classic JRPG designs. The package includes a player with basic actions and sprites, an enemy with matching elements, and a Mirelands tileset.
The battle system handles up to three party members against six enemies, complete with a combat UI that shows names, HP, damage numbers, action menus, and a timer gauge. Game development enthusiasts can extend it using their own magic or special abilities. This hands-on project suits aspiring designers in the PGMMV community ready to craft custom action battles.
Welcome to the world of Palus!In this new fantasy sample, you can learn how to recreate that seamless no-transition active time battle system used in the most timeless of JRPGs!
This sample contains:- Player Sample (Basic Actions & Sprites)
- Enemy Sample (Basic Actions & Sprites)
- A Mirelands tileset
- Battle System support for up to 3 party member and 6 enemies!
- Ready to be extended with user-created magic or special abilities!
- Basic combat UI including: name display, HP display, damage numbers, action selection menu, and action timer gauge.
This project was done as a labor of love for Pixel Game Maker MV by @baz, @OkiOkiPanic, and PGMMV community liaison Bellamy.