Acheter AGE 1.2 (seccia.dev) PC

AGE 1.2 (seccia.dev) est gratuit ! Telechargez-le sur Steam et commencez a jouer immediatement.

Date de sortie : 08 mai 2018
Steam:
Positive (23)
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Ă€ propos de AGE 1.2 (seccia.dev)

AGE 1.2 (seccia.dev) - Ă  propos du jeu
AGE 1.2 permet aux scénaristes, artistes et game designers de créer des jeux d'aventure 2D comme les Point & Click et Visual Novels, sans programmation avancée. Ses éditeurs intuitifs gèrent objets, personnages, scènes, dialogues, inventaires, cutscenes et effets visuels via des grilles, cellules et timelines simples. Un éditeur de scénario central utilise des boîtes nodales pour cartographier le déroulement narratif et les états des puzzles, tandis qu'un interpréteur pilote les mises à jour au fur et à mesure que les joueurs résolvent les énigmes. Le visual scripting et l'éditeur de code offrent une flexibilité totale pour scripter les événements, avec un basculement libre entre les modes. L'interface unique basée sur des pages rend les outils accessibles dans toutes les vues du projet. Les non-programmeurs produisent ainsi des exécutables complets centrés sur la vision artistique.

AGE 1.2 is a free software for creating 2D adventure games without the need for technical programming skills.

A few notions of scripting are enough to master all the features. The tools offered are very easy to use and are intended primarily for non-programmers, and more specifically for screenwriters, artists and game designers who want to create their own adventure games.
Why use AGE 1.2?


Maybe your visual universe is in place but you don't know how to turn it into a video game?

Maybe programming is a big obstacle to making your Point & Click or Visual Novel project a reality?

Perhaps you have already tested software like Unity or Unreal without much success?

Maybe you even tried to partner with a developer to complete your project?

AGE 1.2 will allow you to make your future video games by being primarily concerned with the artistic creation of your project.
A Singular Interface


AGE 1.2 offers a new interface approach based on an original concept of pages and little used in application development software.

The interface has two parts: the common part and the part reserved for pages. In the first part, you can access the main menu at the top left, the toolbar at the top right and page navigation at the bottom of the window. These areas are fixed and ubiquitous, and share functionality with multiple editors. The second part is on the contrary dynamic and it is reserved for the project, the scenario, the generation of the executables, the teaching resources and of course the editors such as the scene editor that you will use most often.

Editors are dedicated to the production of assets, that is to say to the creation and editing of objects (including characters), scenes, dialogues, players (including inventories), cutscenes and visual effects.
Transcribe your Scenario


The scenario editor is at the heart of the environment, making it possible to define the narrative flow of the game. It is therefore not necessary to program a state machine to control the puzzles since AGE 1.2 already offers a ready-to-use tool. All you have to do is add nodal boxes to the scenario and connect them to each other. In runtime, an interpreter is responsible for updating the states when the game creator decides to validate a riddle following a player's action. In other words, the creator only needs to notify the validation of a box when the player solves the puzzle in question. Scripts integrate with node boxes and editor events.
Create your Objects and Characters


The object editor allows you to create objects in the broad sense of the term and configure them to then control them in scenes. The generic term object is therefore used to mention both active and static objects in the scene, inventory items and game characters.

The first column of the interface lists the three default animations STOP, WALK and TALK (even if they are empty), and just below: the name of your animations. Each animation has its own parameters.

The second column exposes by category the properties of the object, animations and sub-objects.

The third column is reserved for viewing the selected frame.

The frames of the selected animation are displayed at the bottom of the editor.
Stage your Story


The scene editor allows you to compose the levels of the game by placing the objects and adding the necessary interactions. Most of your time will be spent on this editor.

One of the strengths of AGE 1.2 lies in its simplicity of defining the character's walking area and associating an action with a behavior. In the majority of cases when the player decides to retrieve an object present in the scenery by clicking on it, the character must first move towards this object and possibly play the appropriate animation to pick up the object. This sequence of steps is achievable without writing a single line of code using grids and cells.

You can also create in-game cutscenes using timelines by placing shots in your scene.

Timelines have two main uses: to create in-game cutscenes and transitions by taking advantage of shots. One of the very practical advantages is being able to attach music and add subtitles while respecting the synchronization of all the elements present on the timeline, including the execution of scripts.
Write and Translate your Dialogs


The dialog editor allows you to write and structure your interactive conversations. For a narrative adventure game, you will often have to work in parallel on the scene editor and the dialogue editor to trigger state changes. You can skip this editor if your gameplay is essentially based on object puzzles without narration, as it was the case with my game Vive le Roi.

Quick access to the current language makes it possible to translate or verify sentences in the blink of an eye without exporting CSV files.
An intuitive Visual Scripting


AGE 1.2 has two modes to allow you to edit your scripts according to your level and your habits: the expert mode using a classic code editor and the much more intuitive Visual Scripting mode designed especially for AGE 1.2.

Switching from one mode to another is possible at any time.
Désiré


The adventure began with Désiré, the first Point & Click game I created with AGE first version which at that time was simply an internal tool I used for my own. To date, Désiré has reached two million downloads and won many awards in the world.

Then the tool has continued to evolve over the years after the release of Désiré to become a software in its own right in order to give you the possibility of creating, in turn, your own adventure game with ease.
Interface:
English

Classification par âge

Indisponible
Steam:
Positive (23)

Minimum :

  • Système d''exploitation: Windows 10
  • Processeur: 2 GHz Dual Core CPU
  • MĂ©moire: 4 GB RAM
  • Graphismes: ATI Radeon, Geforce with at least 512 MB VRAM
  • DirectX: Version 11
  • Stockage: 500 MB available space
  • Notes supplĂ©mentaires: DirectX compatible sound card with latest drivers; Min resolution: 1600x800 pixels

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FAQ

8 questions

Avant de chercher une cle AGE 1.2 (seccia.dev) pas chere, verifiez l'essentiel. Développé par Sylvain Seccia. Publié par Petite Fleur Productions. Date de sortie PC : 08 mai 2018. Genres : Utilities, Software Training.

Q

Ou acheter une cle Steam AGE 1.2 (seccia.dev) pas chere ?

AGE 1.2 (seccia.dev) est gratuit ! Telechargez-le sur Steam et commencez a jouer immediatement.

AGE 1.2 (seccia.dev) est entierement gratuit sur Steam. Aucun achat necessaire - il suffit de telecharger et de jouer. Si vous cherchez des DLC premium ou des objets en jeu, consultez le tableau des offres ci-dessus.

Notre traqueur de prix couvre les revendeurs officiels et les keyshops, vous pouvez donc trouver AGE 1.2 (seccia.dev) en promotion meme en dehors des periodes de soldes. Nous detectons actuellement 0 offres actives provenant de boutiques officielles et de keyshops. Consultez le tableau ci-dessus, comparez avec le prix le plus bas historique et creez une alerte pour ne jamais manquer la prochaine baisse de prix.

D'apres nos donnees, AGE 1.2 (seccia.dev) n'est pas actuellement disponible sur GeForce NOW. Vous devrez le lancer localement sur votre PC. Parcourez les jeux disponibles sur GeForce NOW.

Oui. AGE 1.2 (seccia.dev) a une page officielle sur le Steam Store, mais nous ne suivons actuellement aucune offre tierce avec DRM Steam. Revenez plus tard ou creez une alerte de prix.

Pas pour le moment. Valve classe AGE 1.2 (seccia.dev) comme non supporte sur Steam Deck. Gardez un oeil sur XD.deals - nous suivons les mises a jour Proton et les correctifs de la communaute. Parcourez les jeux Steam Deck Verified ou Steam Deck Playable.

AGE 1.2 (seccia.dev) ne semble pas etre disponible sur PC Game Pass, EA Play, Ubisoft+ ou tout autre service d'abonnement PC pour le moment. Votre seule option est d'acheter le jeu - utilisez XD.deals pour trouver le meilleur prix.

Non - XD.deals n'est pas une boutique. Nous sommes un comparateur de prix qui suit les meilleures offres pour AGE 1.2 (seccia.dev) sur les boutiques officielles et les keyshops verifies. Cliquez sur "Voir l'offre" a cote de n'importe quelle offre et vous serez redirige vers le site du revendeur pour finaliser votre achat.

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