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À propos de All Hands

All Hands - à propos du jeu

All Hands is a single-player sci-fi strategy RPG that places players in command of a fleet traveling through a star system controlled by powerful corporate entities. The core loop revolves around exploration, decision-making in random events, fleet customization, and turn-based grid combat, all while tracking shifting alliances with seven distinct corporate patrons. Choices in every interaction carry lasting effects on reputation, access to resources, and overall difficulty.

Gameplay

The experience centers on managing a fleet as it moves between star systems. Players begin by selecting one of seven corporate patrons, each supplying unique ships along with specific demands and rewards. Travel triggers events that include system-wide occurrences, hostile encounters, crew issues, and direct communications. Responses to these situations determine alliances or conflicts, with over one thousand distinct events distributed randomly across locations.

Fleet construction draws from more than fifty individual ship designs. Each vessel carries distinct movement ranges, firing patterns, and statistics that influence battlefield positioning. Ships can be purchased, sold, or retired at stations, provided relationships with the owning nations remain intact. Special or legendary vessels become available through sustained alliances. Combat occurs on a grid where deployment zones and firing arcs must be considered carefully. Movement allows ships to optimize coverage or retreat outside enemy reach. Support options include protective shields for damaged units or capital-ship barrages. Every battle records permanent losses in crew, affecting the commander's standing regardless of victory.

Diplomacy operates through ongoing relationship adjustments. Actions that favor one patron can reduce standing with others, potentially closing off stations and planets. Lawful, criminal, and piracy-related behaviors factor into these calculations. Status labels such as cowardice attach based on patterns of play, and isolation from allies leads to rapid failure. Difficulty adjusts dynamically according to accumulated reputation, relationships, and recorded deeds rather than fixed sliders.

Game Modes

All Hands operates entirely as a single-player campaign. There are no separate multiplayer or competitive modes. The entire session follows one continuous journey where event resolution, fleet management, and combat feed directly into reputation and progression. Players advance through ranks or titles by balancing patron requests against personal objectives, with no branching campaign paths or alternate scenarios beyond the choices made during travel and events.

Fleet Construction and Battlefield Tactics

Building an effective fleet requires matching ship capabilities to expected threats. Over fifty designs offer varied fire arcs and movement profiles, encouraging experimentation with formations that maximize overlapping coverage. Stations encountered during travel serve as marketplaces, though access depends on current corporate standing. Unique ship properties and special rules reward players who maintain positive ties with multiple patrons. On the battlefield, success hinges on positioning rather than raw numbers. Deployment ranges determine initial placement, while subsequent turns allow repositioning to exploit gaps or withdraw safely. Assistive measures such as shielding or capital barrages provide additional layers of control without replacing core ship management.

Diplomacy and Reputation Systems

Every response to an event or order given to crew members influences multiple corporate relationships simultaneously. Aiding one nation may provoke another, forcing ongoing decisions about priorities. Loss of access to stations or planets occurs when standing drops too low, limiting repair, trade, and recruitment options. Reputation also tracks broader categories such as lawful conduct or piracy involvement. These elements scale the challenge: high infamy or widespread enmity increases hostile encounters and reduces support, while consistent loyalty opens advanced ships and safer routes.

Is It Worth Playing?

All Hands suits players who enjoy turn-based strategy combined with RPG-style relationship management and consequence-driven progression. The single-player structure emphasizes careful planning in both event handling and grid combat, with permanent crew losses adding weight to tactical choices. Because the game remains in development with a coming-soon status and no released version yet available, current details rest on the described systems of patron selection, event variety, fleet building, and dynamic difficulty. Those drawn to sci-fi fleet command and reputation tracking will find the core mechanics align closely with that interest. No player reviews or update history exist at this stage to provide further reception data.

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FAQ

8 questions

Avant de chercher une cle PC All Hands pas chère, verifiez l'essentiel. Développé par Terrestrial Software. Publié par Terrestrial Software. Genres : Strategy, RPG. Catégories : Family Sharing, Single-player, Mouse Only Option, Playable without Timed Input.

Q

Où acheter une clé Steam ou CD Key All Hands pas chère ?

Il n'y a actuellement aucune offre active pour All Hands. Créez une alerte de prix sur XD.deals et nous vous notifierons dès qu'une offre sera disponible.

Nous n'avons pas de prix Steam Store actuel pour All Hands. Le jeu est peut-etre temporairement indisponible ou pas encore listé sur Steam.

Notre traqueur de prix couvre les revendeurs officiels et les keyshops, vous pouvez donc trouver All Hands en promotion meme en dehors des périodes de soldes. Nous détectons actuellement 0 offres actives provenant de boutiques officielles et de keyshops. Consultez le tableau ci-dessus, comparez avec le prix le plus bas historique et créez une alerte pour ne jamais manquer la prochaine baisse de prix.

D'apres nos données, All Hands n'est pas actuellement disponible sur GeForce NOW. Vous devrez le lancer localement sur votre PC. Parcourez les jeux disponibles sur GeForce NOW.

Oui. All Hands a une page officielle sur le Steam Store, mais nous ne suivons actuellement aucune offre tierce avec DRM Steam. Revenez plus tard ou créez une alerte de prix.

Pas pour le moment. Valve classe All Hands comme non supporte sur Steam Deck. Gardez un oeil sur XD.deals - nous suivons les mises a jour Proton et les correctifs de la communaute. Parcourez les jeux Steam Deck Verified ou Steam Deck Playable.

All Hands ne semble pas être disponible sur PC Game Pass, EA Play, Ubisoft+ ou tout autre service d'abonnément PC pour le moment. Votre seule option est d'acheter le jeu - utilisez XD.deals pour trouver le meilleur prix.

Non - XD.deals n'est pas une boutique. Nous sommes un comparateur de prix qui suit les meilleures offres pour All Hands sur les boutiques officielles et les keyshops vérifiés. Cliquez sur "Voir l'offre" a cote de n'importe quelle offre et vous serez redirige vers le site du revendeur pour finaliser votre achat.

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