BEDLAM Long & Bloody is an action strategy indie RPG set on PC that blends turn-based combat with deckbuilding and resource management in a dark techno-medieval future. Players control a party of mercenaries navigating a plague-ravaged world where a blood virus has driven half of humanity to madness. The core loop centers on questing across a 2.5D map, managing limited resources, and engaging in tactical battles to cleanse corrupted lands while hunting for a cure hidden in the Dark Citadel.
Gameplay
The game combines dungeon crawling with open-world map exploration on a 2.5D plane. Parties move between locations to complete quests that yield experience, loot, and treasure. Turn-based combat relies on deckbuilding systems where each hero draws from a pool of ability cards. Resource management plays a key role, as players must balance health, supplies, and positioning to survive encounters with enemies, hazards, and bosses.
Eight distinct heroes form the playable roster: Barbarian, Mage, Rogue, Cleric, Fighter, Ranger, Necromancer, and Monk. Each starts at level 0 and progresses up to level 10 through quest completion across the prologue and three acts. Heroes unlock and equip from 24 or more unique ability cards that define their combat roles and synergies within the party. Negative traits can afflict characters during play, requiring careful decisions to mitigate or work around them.
A persistent bleeding mechanic adds tension to survival. Wounded party members bleed over time, drawing additional monsters that can ambush the group or reinforce existing fights. Players must address bleeding promptly to avoid escalating threats. The three acts feature distinct biomes and rising difficulty, each culminating in a lair boss that must be defeated to advance.
Game Modes
The primary experience is a 1-4 player co-op campaign. Friends coordinate hero selection, card usage, and resource allocation while advancing through the prologue and acts toward the final confrontation at the Dark Citadel. Co-op supports shared progression and joint decision-making during exploration and combat.
Hardcore Mode introduces greater risks alongside increased rewards. Heroes face permanent death upon defeat, heightening the stakes for every encounter and forcing stricter resource and ability management. This variant emphasizes roguelite elements, where failed runs teach lessons for subsequent attempts without carrying over character progress.
Story and Setting
The narrative unfolds in a neo-feudalistic world two thousand years in the future, scarred by world wars, machine conflicts, and irradiation that turned vast regions into the Cursed Lands. A sinister viral pathogen engineered by the Stygian Empire activated during the Culling of Madness, causing widespread insanity. The resulting global inquisition targets heretics while superstition grips survivors who rarely venture out during daylight.
A small band of mercenaries answers a call to arms from the remnants of civilization in the shattered kingdom of Elyria. Their goal is to breach the Dark Citadel, confront the empire's forces, and secure a cure for the dormant blood curse before it triggers another wave of madness. Quests focus on cleansing the land of corruption, gathering loot, and unraveling the empire's role in humanity's plight.
Is It Worth Playing?
BEDLAM Long & Bloody targets players who enjoy tactical deckbuilding combined with party-based dungeon crawling and light roguelite risk. The co-op campaign offers structured progression through three acts plus a prologue, with meaningful hero customization via levels and ability cards. Hardcore Mode appeals to those seeking permadeath challenges and replayability through repeated runs with different party compositions.
Its original heavy metal and dark synth soundtrack supports the grim atmosphere without overpowering the strategic focus. The bleeding system and trait management create ongoing tension that rewards coordinated play. As an upcoming title scheduled for 2027, interested players can monitor development for further details on balance and additional features. Those drawn to indie action strategy RPGs with card-driven combat and co-op elements will find a focused experience centered on questing, survival, and narrative-driven exploration.