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À propos de Don't Let Me Fade

Don't Let Me Fade - à propos du jeu

Don't Let Me Fade: adventure, interractive narrative [created in 48 hours as part of GG-jam 2025]

A narrative exploration game about memory, identity, and the slow unraveling of time.

Created during a 48-hour game jam, Don’t Let Me Fade invites players into a poetic and emotional journey through the mind of a man losing himself to Alzheimer’s.

A World Without Time

The jam's theme, "A World Without Time," is interpreted here as a metaphor for Alzheimer’s - a fading world where memories slip away, and the boundary between past and present becomes unclear. Time has no meaning when memory itself is dissolving.

The Story

You play as an elderly man wandering through surreal, dreamlike environments stitched together from fragments of his memories… or is it his present reality?
As you explore, you’ll piece together the outline of a life once filled with love, family, joy - and inevitable loss. The man is searching for a teddy bear, convinced it’s his last remaining link to who he truly is.

Gameplay & Mechanics
  • Short narrative experience (~10–15 minutes)

  • Interactive story fragments reveal themselves as you explore

  • No combat or puzzles - just presence, memory, and atmosphere

  • Simple first-person movement through fading spaces

Soundtrack

An atmospheric, emotionally layered soundtrack by Aink aka. Anna Glaid guides you through the shifting tone of the journey - from warmth and clarity to uncertainty and silence. The tracks Forget-Me-Not and Why does the heart beat were composed and recorded entirely during the jam.

A fragile farewell to memory, identity, and everything we hold dear.

Will you remember what he cannot?

Play now, and step into a fading world.