The dead are restless.
You're the gravekeeper, and tonight every grave in the yard is stirring. Zombies, skeletons, vampires and ghosts claw their way out of the ground in waves, and all that stands between them and the gate is you, your lantern and twelve rounds. Clear a wave, catch your breath, then face a bigger one. How long can you last?
Features
- Two ways to play: an over-the-shoulder third-person view where you look, aim and turn with the mouse, or the classic top-down view that shows the whole yard at once. Switch any time in Settings.
- Four kinds of undead: shambling zombies, quick and brittle skeletons, tough vampires that plant, flash red and lunge, and ghosts that drift straight through headstones and fences.
- Waves that keep coming: every wave is bigger than the last, with sudden hordes along the way. Clear one without a scratch and the bonus doubles.
- A graveyard that fights back: the dead weave between headstones and crypts to reach you, while crypts, pines and the old obelisk soak up your shots.
- Power-ups: grab a chalice to heal, an amber lantern for rapid fire, or a cyan lantern for a three-way spread shot.
- Hear them coming: in third person, groans and creaking coffins come from where the undead are, the screen edge flashes toward whatever just hit you, and arrows warn you about anything sneaking up behind.
- Chase your best: score for every kill, bonuses for every cleared wave, and your best score and wave are saved.