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À propos de LUCIFERIANISM

LUCIFERIANISM - à propos du jeu

“Go on, halt-foot,”
cried his frightful voice,
“go on, lazy-bones, interloper, sallow-face!—lest I tickle thee with my heel!
What dost thou here between the towers?
In the tower is the place for thee,
thou shouldst be locked up;
to one better than thyself thou blockest the way!”

-Friedrich Nietzsche, Thus Spoke Zarathustra, The Parable of the Rope Dancer

LUCIFERIANISM is an indie roguelike soulslike. Set in a labyrinthine maze of 290 levels, it is an open world game, an rpg that will take you to a multitude of different locations, from Ancient Chinese and Japanese inspired levels, to modern day Urban Environments, and Cyberpunk Dystopia's. Made by one man in Unreal Engine 5, I have attempted to create a serious religious story with this work, which I somewhat succeeded at. It is an allegory, a religious parable, and a philosophical commentary on Nietzsche's Death of God.

The player can also press a button to start reading out philosophy, literature, and religious writings, from a variety of sources, including Plato, Nietzsche, Bram Stoker, Don Quixote, The Tao Te Ching, Freud, Shakespeare, Homer, Journey to the West, and various other works from literary history. Plus a shutup button.

Almost 300 Levels in a Gigantic Open World

Fully Voiced Dialogue by Elevenlabs AI Voice Robots

30 GB of music, including lofi, rpg music, action/sci fi, 8bit and eastern music

Brutal Crushing Difficulty

Forests, Wastelands, Port Towns, Medieval Villages, Sprawling Cathedrals, Haunted Villages, Sci Fi Cities, The Kingdom of Heaven

Meet religious figures like Buddha, God, Jesus and Sophia

A large number of Enemy Types and Variants

70 npcs

A powerful character controller, who has a complex combat and movement system, as you get more powerful you can double jump, and eventually fly

Melee - Ranged - Magic - Gun Combat

An arsenal of powerful weapons

A Religious Story

Blood and Gore, and dismemberment

Certain levels are Procedurally Generated

Crude Comedy

3 to 6 hours of gameplay

Plenty of Replay Value

CCG Card Game Minigame

Tac/Tank/Jet Based Combat Minigame

1 life gameplay

What a fine day,

These demons.

Anyway, the game's not really about making money, I made it free so the maximum number of people would get a chance to play it. The maker of this game has schizophrenia, so I am very proud to have gotten this far.

Inspired by the teachings of Morgue.

[NOTE: The Main Game is not playable in multiplayer, only the CCG Minigame and the Tactical/Tank/Aircraft Minigame are playable in multiplayer]