Ruminate: The First Oath is an open world turn-based RPG set in a dark fantasy world on PC. Players take control of a customizable character who joins a party to explore a divided land under curse, undertaking quests and making choices that shape outcomes for entire kingdoms.
Gameplay
The core loop centers on party-based exploration across an open world. Each player manages one character that levels up through quests and encounters. Character creation includes four race options: elf, goblin, orc, or human, with further customization available to fit different play styles.
Encounters offer multiple resolution paths. Players can rely on charisma to negotiate, intellect to solve problems cleverly, physical strength to overpower obstacles, or combine these approaches. This system encourages varied strategies rather than a single optimal method. Quests involve investigation, decision-making, and travel between regions, all within the constraints of the world's fractured state.
Multiplayer support allows groups to participate together, with each participant controlling their own character in the shared party. Progression remains individual while contributing to collective goals like lifting curses from kingdoms.
Game Modes
The game supports both single-player campaigns and cooperative multiplayer sessions. In single-player, one character leads the party through the story of curse removal and kingdom unification. Cooperative play lets multiple players join the same party, coordinating decisions and exploration in real time or turn order.
No separate competitive or versus modes appear in available details. Focus stays on cooperative adventure and narrative progression, where party choices determine whether the group acts as saviors or contributes to further downfall.
Setting and Narrative
The world of Ruminate begins divided by ancient curses that split kingdoms and foster conflict. Players start as members of a party tasked with removing these curses through exploration and targeted quests. Success or failure hinges on how encounters are handled and which alliances form along the way.
Dark fantasy elements emphasize moral ambiguity. Actions taken during quests can unite territories or deepen divisions, with the narrative tracking the party's overall impact on the land. The setting provides context for all decisions without railroading players into one path.
Is It Worth Playing?
Ruminate: The First Oath remains listed as coming soon, with no user reviews or completed play sessions available yet. The described systems of open-world exploration, turn-based party management, and flexible encounter resolution appeal to fans of narrative-driven RPGs who enjoy choice and cooperation.
Those interested in dark fantasy stories with customizable characters and multiplayer party dynamics may find the premise engaging once released. The absence of post-launch updates or player data means any final judgment depends on performance and content delivery after launch. Single-player and co-op options broaden accessibility for different group sizes.