Taskforge is a free to play indie RPG for PC that runs as a compact borderless strip on the desktop. Heroes battle automatically in the background while players handle other tasks, with progress continuing even when the window is closed. The game emphasizes strategic setup over direct control, letting users manage gear, party composition, and farming locations to optimize loot and experience gains over time.
Gameplay
The core loop centers on preparing a party of three heroes out of four available classes for repeated stage clears. All heroes start unlocked, and players decide their order because the front position absorbs all incoming damage. The Guardian excels at high damage reduction, the Ranger benefits from attack speed for ranged output, the Arcanist clears groups with multi-target hits, and the Cleric provides ongoing regeneration to the party. Combat resolves without player input during fights, so success depends on prior choices in equipment and positioning.
Equipment occupies nine slots per hero, with six class-locked and three accessories that transfer freely. Each piece carries a main stat tied to its class plus rolled affixes, and bases vary between focused versions that boost the primary stat or broad versions that preserve flexibility. Players break down unwanted drops in the workshop to craft or reroll specific pieces, turning every find into usable progress. Stages complete in under five minutes, with twelve enemy types, elites at stage ends, and bosses closing each of the five acts. Three difficulty levels increase enemy damage output rather than extending duration, rewarding better preparation through improved gear and levels.
Game Modes
Taskforge offers a single-player idle experience built around repeatable stage farming across five acts and fifty stages. Players select any stage and difficulty to loop automatically, with the party earning gold, experience, and loot while the game runs minimized or closed. A return summary details exact gains from offline time. No separate competitive or cooperative modes exist; all activity stays within the desktop strip format, where position, size, and always-on-top settings persist per monitor. The system supports three strip sizes and keeps heroes progressing independently of active attention.
Progression and Loot Systems
Progression builds through hero levels, gear upgrades, and repeated farming runs that yield materials for the workshop. Fifty-four base items across six rarities feature affixes with variable values that apply directly to stats, avoiding abstract power scores. Class-specific main stats on locked slots encourage thoughtful distribution, while accessory flexibility reduces waste. Pixel art sprites remain legible at small sizes, relying on distinct silhouettes so players can track fights peripherally without constant focus.
Is It Worth Playing?
Taskforge suits players seeking a low-attention idle RPG that runs alongside other activities on PC. Its free to play model and automatic combat remove the need for constant clicking, while meaningful decisions around party order, gear assignment, and farming targets provide ongoing strategy. The desktop overlay format and offline progression differentiate it from traditional fullscreen RPGs. With the game still listed as coming soon and no user reviews available yet, interest depends on preference for background progression systems and pixel-art idle mechanics rather than direct action or multiplayer features. Those who enjoy managing loot and optimizing setups without demanding full screen time may find the approach engaging once released.