That Time I Got Reincarnated as a Slime ISEKAI Chronicles is an action RPG that blends real-time combat with town management and narrative elements drawn from the anime series. Players take control of Rimuru as the story unfolds in the Jura Tempest Federation, focusing on building a thriving community while venturing into side-scrolling dungeons to handle threats.
Gameplay
The core loop centers on alternating between expanding a central settlement and heading out on expeditions. In the village, players construct various structures that boost resident capabilities through the Tempest Resonance system. This includes standard facilities as well as unique modern Japanese-style buildings inspired by Rimuru's memories from his previous life. Progress in the story unlocks new allies and resources, allowing the settlement to grow from a modest village into a larger nation.
Combat takes place in 2D side-scrolling environments where players control a party of three active characters alongside two support members. Standard attacks combine with rechargeable special skills and ultimate moves that feature animated sequences. Leveling bonds with companions grants Rimuru additional special attacks, and allies can assist during fights. Encounters involve clearing rooms, opening chests with timed inputs, and facing groups of enemies before reaching stronger bosses. The system emphasizes flashy combos and quick decision-making in real time.
Character progression involves skill trees that players fill through repeated play and quest completion. Over fifty subquests provide additional tasks centered on daily life in Tempest, ranging from resource gathering to resolving resident issues. These activities tie directly into both combat improvements and settlement upgrades.
Game Modes
The game structures its content around a main story campaign that follows the anime from the encounter with the Kijin through the conflict with the Kingdom of Falmuth. All story scenes are fully voiced. Two original story arcs expand the experience beyond the source material: the Goblin's Revenge Arc follows a Bugbear named Kataki seeking vengeance after losing friends to Direwolves, leading to discoveries about coexistence in Tempest, while the Religious Nation Arc involves the Theocracy of Angels pursuing the power of the Storm Dragon and clashing with Tempest forces.
Side content consists of subquests and repeatable expeditions into unlocked areas for resources and materials. These support the city-building layer by providing items needed for new constructions. No separate multiplayer or competitive modes exist; all activities remain single-player focused on story progression and settlement development.
Story and Characters
The narrative integrates familiar anime events with the two new arcs mentioned above. Players interact with a roster of characters from the series, each bringing distinct abilities to combat. Story missions often require specific party members, while side activities allow more flexibility in team composition. The presentation mixes animated cutscenes with in-game visuals that depict the growth of Tempest.
Is It Worth Playing?
Reception has been mixed, with Steam user reviews sitting at 52 percent positive based on hundreds of ratings. Many players note that the combat feels satisfying in short sessions and that the story appeals strongly to fans of the anime. The town-building elements add a light management layer but remain basic in execution.
This title suits those already invested in the That Time I Got Reincarnated as a Slime series who want to experience the voiced story segments and experiment with different character combinations in action sequences. Players seeking deeper systems or varied environments may find the repetitive dungeon layouts and straightforward progression less engaging. The game launched in August 2024 and continues to receive occasional support through additional content, though the core experience stays consistent with its initial release.