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À propos de The Floor Above

The Floor Above - à propos du jeu

You wake up strapped to a chair in a looping room. You can only rotate, blink, and choose. Narrators interact with you - guiding at times, scaring at others. Each cycle, the room repeats one floor higher, with small or large changes. Your task is to tell reality from hallucination, survive, and eventually break the loop.

See something strange? Press red.
Everything looks normal? Press green.
Each correct choice brings you closer to the end.

Blink is the core mechanic.
It is used to check anomalies: some may be imaginary, others real and dangerous. You won’t know until you blink.

The story cannot be completed in one playthrough. The game has several endings that unlock in sequence, with the true ending available only after the final cycle. Each run reveals another layer of the narrative - and Mike’s story is not as simple as it first appears.

  • Claustrophobic horror — the entire game takes place in one room

  • Blink mechanic — verify what’s real and what’s illusion

  • Simple choices — only two buttons

  • Multiple narrators — voices with their own stories

  • Five endings — 4 standard and the final true ending

  • 100+ anomalies — from subtle details to major distortions

  • Hidden “phantom anomalies” and easter eggs

  • Morty the Cat — ally or trap