Gallipoli is a tactical first-person shooter set during the First World War on the Ottoman Fronts. Developed by BlackMill Games as the latest entry in their WW1 Game Series, it places players in large-scale multiplayer battles between the British Empire and the Ottoman Empire across historical locations including beach landings, desert expanses, and urban strongholds in regions such as Gallipoli, Mesopotamia, and the Sinai.
Gameplay
The core loop revolves around squad-based combat in which teams of up to 25 players each engage in deliberate, high-stakes firefights. Weapons feature realistic ballistics with pronounced damage falloff, and a single well-placed shot often decides encounters. Players manage stamina that influences sprint speed and aiming stability, while incoming fire triggers suppression that disrupts aim and reload timing. A staged reload system requires players to resume interrupted actions from the point of interruption rather than restarting entirely. Ten specialized classes fill distinct battlefield roles, grouped into five squad types that emphasize coordination for objectives, fire support, reconnaissance, and medical aid. Cross-platform play connects participants across PC, PlayStation 5, and Xbox Series X|S, with bots available to maintain full lobbies when needed.
Game Modes
Expedition serves as the sole game mode. In this 25-versus-25 format, one side attacks across sequential sectors while the opposing side defends. Attackers must capture headquarters objectives in sequence to advance, with optional support objectives providing forward spawns, equipment, and momentum gains. Momentum starts at a set value for the attacking team and decreases with each death or delay, forcing rapid adaptation as objectives randomize between possible locations per sector. Defenders win by exhausting the attackers' momentum through sustained resistance. The structure encourages shifting between methodical positioning and sudden close-quarters actions as battles progress across the map.
Factions and Historical Context
Two primary factions clash in each match. The British Empire side includes subfactions representing British, Australian and New Zealand, and Indian forces, with availability tied to the specific battlefield. The Ottoman Empire fields its own distinct roster of soldiers and equipment. Maps draw from documented campaigns, featuring coastal sectors at sites such as Anzac Cove and Cape Helles, desert terrain around the Suez Canal, and contested towns like Kut al-Amara. Historical accuracy extends to weapon selections exceeding fifty options and environmental details shaped with input from museums and researchers.
Is It Worth Playing?
Gallipoli launched in August 2026 and has sold more than 100,000 units while holding an 80 on Metacritic. Regular free updates continue to expand content, including new maps and weapons. The game suits players who enjoy tactical, objective-driven multiplayer without single-player campaigns or bot-only options. Those seeking one-shot lethality, squad coordination, and momentum-based progression in a World War I setting will find a focused experience that rewards positioning and teamwork over run-and-gun approaches. Availability on multiple platforms with crossplay broadens the player pool for consistent matches.