Listen closely as visitors speak in fragments. Each line and observation hides a meaning.
Deduce the composition of their soul with the help of books and magical artefacts.
Draw a pattern of their soul to outline what they need to hear.
Interpret the Tarot. The cards never lie, but each holds three meanings. It’s up to you to read them in a way that reflects the soul's pattern.
Conjure a prophecy — if your Tarot reading is true, their story will be yours to guide.
To figure out what their words mean, you shall…
Consult books filled with fortune-telling techniques.
Traverse the night sky, unveiling clues hidden among the stars.
Study the laws of the Zodiac and the essences of crystals.
Master a dozen magical artifacts (mini-games) — each attuned to specific soul aspects.
Or… just ask Prince Mortimer. Nicely. Repeatedly.
You never knew her. Only the stories. {Intuition 2}
They called her Great Madame Avestari — reader of fates, mistress of the occult. {Triumph 3}
Your grandmother, apparently. {Mercy 1}
Now the salon is yours. {Strength 2}
You slip into her shawl and draw the veil, so no one sees your face. {Mastery 2}
You take her name, her tools, her seat behind the curtain. {Mastery 3}
And wait for the first knock. {Chaos 2}
Over 100 hand-written Tarot prophecies, fully voiced in English.
60+ visitors, each with their own story, secrets, and motives.
10+ intertwining storylines with branching outcomes.
Famed figures drawn from the pages of literary Victorian London.
4 endings shaped by how you read, guide, and deceive.
~6 hours for a single playthrough. 10+ hours to uncover every fate.
*Yes, you can pet the cat.
*And the toad.