Iron & Oil is a real-time strategy game set during a Second World War that spans land, sea, and air. Players manage limited resources of metal and fuel to build and sustain forces across six nations, each with distinct units and approaches to combat. Supply lines form the core of every engagement, as trucks and tankers move ore from mines to furnaces and oil from platforms to refineries. Interrupt those routes and entire armies grind to a halt.
Gameplay
Every unit consumes fuel continuously until it receives a refill or runs dry. Tanks, artillery, and trucks operate on land while destroyers, submarines, battleships, and carriers contest the oceans. Fighters and bombers provide air support and long-range strikes. Control of sea lanes determines where troop transports can land armies and where carriers or bombers can reach deep into enemy territory.
Resource chains remain vulnerable throughout a match. Ore travels by truck from mine to furnace, and oil moves by tanker from platform to refinery. Sinking a convoy starves the opposing side of production. Research advances units from light guns to heavy tanks, adds radar coverage, and unlocks super-weapons. Fog of war limits visibility, radar extends detection range, and control groups plus build queues streamline command. Game speed can be adjusted to suit different play styles.
Six nations bring unique strengths. The United States, Britain, Germany, Russia, Japan, and France each field special units. Germany can launch V-2 rockets, Russia can deploy massed Katyusha barrages, and France can send Resistance jeeps to sabotage factories. These differences encourage varied strategies rather than mirror matches.
Game Modes
Skirmish against the AI serves as the primary mode. Players can face computer commanders alone or form teams of up to four. Each AI opponent carries its own personality and tactical preferences. Matches take place on maps of varying sizes, allowing small engagements or larger coordinated battles.
The setup supports both solo sessions and cooperative play against the artificial intelligence. No additional competitive or campaign modes receive confirmation at this stage.
Core Mechanics and Nations
Land forces rely on tanks, artillery, and supply trucks that must stay connected to fuel sources. Naval combat centers on destroyers screening larger vessels, submarines threatening shipping, and carriers projecting power far inland. Air units handle interception, bombing runs, and reconnaissance. The interplay between these domains rewards players who protect their own supply routes while raiding the opponent's.
Each nation's roster includes conventional units plus signature options. Special abilities tie directly to historical flavor without altering the fundamental resource and supply rules. Research trees let commanders progress toward heavier armor, improved detection, or decisive late-game weapons.
Is It Worth Playing?
Iron & Oil remains in development and listed as coming soon on PC. The design draws from classic 1990s real-time strategy titles with an added emphasis on persistent fuel consumption and attackable supply lines. Players who enjoy deliberate resource management, multi-domain warfare, and asymmetric faction play will find the systems align with those preferences. Those seeking fast-paced action or extensive multiplayer ladders may prefer titles already in full release. No review scores or player counts exist yet because the game has not launched. Interest in the described mechanics provides the clearest indicator of potential enjoyment once it becomes available.