MORTISCRIPT: Undead Auto Battler is a strategy indie RPG for PC in which players command an undead army through rule-based orders rather than direct control. The story follows a Vampire Queen who rebuilds her power after betrayal by raising the dead to reclaim her ruined kingdom.
Gameplay
Combat centers on writing simple conditional orders for each formation using a WHEN to ACTION to TARGET structure. Units then execute those instructions automatically once battle begins. Formations interact on the field through synergies and positioning, with the combat view highlighting the exact triggers and decisions that led to each outcome. This setup lets players test and refine strategies by observing results and adjusting rules between fights.
Between battles, time at the manor focuses on unlocking new undead formations and applying permanent upgrades to existing ones. These improvements expand the range of possible orders and unit combinations available for future expeditions.
Game Modes
The core experience revolves around expeditions that send chosen forces into hostile regions. Each expedition consists of multiple encounters where unit health persists from one fight to the next, requiring careful decisions about when to advance or withdraw. Regions introduce distinct enemy types and environmental challenges that test the adaptability of written orders.
Preparation occurs at the manor before departure, where formations are selected and their orders reviewed against expected opposition. After expeditions, players return to expand their army options and refine upgrades before tackling the next set of regions, dungeons, or bosses.
Core Mechanics and Progression
Rule-based combat removes the need for programming knowledge while still demanding precise planning of conditional behaviors. Undead formations each carry distinct mechanics that reward experimentation with synergies across multiple units. The observation phase after orders are set reveals exactly how plans succeed or fail, encouraging iterative adjustments.
Manor progression provides permanent power growth through new formations and upgrades. This feeds into longer expeditions where persistent health and multi-stage challenges make resource management and order tuning essential for success against increasingly varied threats.
Is It Worth Playing?
Players who enjoy strategy games centered on planning and observation rather than real-time reflexes will find a focused experience here. The emphasis on writing orders, watching autonomous battles, and iterating on formations creates a loop suited to those interested in puzzle-like army building within a dark fantasy setting. The single-player structure supports repeated runs through expeditions as new upgrades open additional tactical options. Availability on PC makes it accessible for those seeking an indie strategy RPG with automated combat driven by player-defined rules.