Plongez dans l'action intense de plateforme de
Slime Jumper, un Jump 'n Run indie casual qui mêle esquives précises et utilisation astucieuse des obstacles. Les joueurs traversent pics, balles et boules de démolition à travers 90 niveaux répartis en six mondes, en ramassant jusqu'à trois étoiles par niveau pour débloquer des slimes aux capacités uniques comme des sauts plus hauts. Les checkpoints permettent de respawn sans tout recommencer, mais mourir fait perdre toutes les étoiles de la tentative, pour une pression maximale vers le clear en un run. Chaque monde se conclut par un niveau boss aux défis corsés.
Un éditeur de niveaux intégré avec support Workshop vous laisse créer et partager vos propres stages pour du multijoueur communautaire et des notations. Le mode local réunit jusqu'à quatre joueurs dans six minijeux comme capture the flag ou collecte d'étoiles, où tirer des balles ou des boules injecte un chaos compétitif. Des contrôles nerveux gèrent wall jumps et sauts au sol sur surfaces non glissantes, séduisant les fans de platformers en quête de réactivité pure et de précision rejouable.
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Overview
Slime Jumper is a Jump 'n Run somewhere between Super Mario and Super Meat Boy. It is a cool platformer, where you have to dodge a lot of things, or you must not run into them. On the one hand there are for example spikes, which you have to avoid, on the other hand there are bullets, wrecking balls, etc you have to dodge or use cleverly to pass the level.
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Gameplay
In these level there are 3 stars you can collect. When you pass the level you always get one star plus all collected stars. With these stars you can buy new slimes, which have different abilities, for example jumping higher. You also can place up to 3 (5 in boss level) checkpoints, so when you die, you don't have to start from the beginning. However you will loose all stars, when you die, even if you already collected them and placed a checkpoint, so there is still the attraction to complete (nearly) the whole level at once.
There are 15 level per world. The last level in each world is a boss level!
Totally there are 6 worlds at the moment, so you can play 90 level in the story mode.
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Controls
In contrast to many other platformers the controls are not floaty. Instead they are direct and nice. With your slime you can jump off either from the ground or from walls, which are not slidy.
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Leveleditor
A leveleditor is also included with a Workshop-Integration, so you can create levels upload them and other users can play, rate, etc them.
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Local Multiplayer
Another mode is the local multiplayer, which is a bit like Mario Party. You play against other player in up to (at the moment) 6 different minigames, like "Capture the flag" or "Collect as many stars as you can". The clue here is, that every player can shoot bullets or balls (depending on the minigame), so that you also can play pretty destructive.
Up to 4 players (max 2 on keyboard, max 4 on controllers)!
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Updates & Suggestions
If you have any cool ideas for new modes, minigames, etc, then go post them in the community hub! If the community and me likes them, I'll try to implement them! :)