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À propos de TPK

TPK - à propos du jeu

WELCOME TO TPK!

By some cosmic prank, you and other three brave idiots have to descend into a dungeon handcrafted by a mad Lich who got bored after turning this entire demiplane into one giant death maze. Yes, the world is a dungeon. Yes, that’s canon. No, you can’t reach the lich (we tried).

Each run is a brand new disaster. Walls move. Floors vanish. Skeletons cackle. Doors bleed. The puzzles make sense until they don’t. Monsters scream to scare you. Sometimes you scream too. There’s physics-based nonsense, emergent slapstick comedy, and just enough horror to make you sweat while you laugh through the pain.

Want to drag a corpse into a trap to “test” it? Do it. Want to slap everything to see if it’s a mimic with a torch and see what happens? Absolutely. Want to throw your friend off a ledge because they looted your sandwich? That's between you and the lich. It’s not personal—just Dungeon delving shenanigans.

A grotesque co-op descent into chaos, stupidity, and scream-worthy traps. A horror dungeon crawler where every terrible decision is a funny story between friends, and every run ends with  everyone dying horribly while screaming. Which is honestly the best part.

So gather your party. Light a torch. Die hilariously. Try again. The lich is always watching, and he is deeply entertained.

  • Go deeper into the dungeon: Each floor is worse than the last. New horrors, new puzzles, and new reasons to yell “WHO TOUCHED THAT?!”

  • Level up: Unlock ridiculous perks, boost your cursed skills, and become a slightly more competent disaster. Or die trying.

  • Avoid traps: Or don’t. Spikes, fire, fake floors, sentient doors… and that glowing thing no one understands. Touch it anyway.

  • Deadly monsters: Survive grotesque creatures with too many teeth, too many eyes, or way too many opinions. Escape before the unsolicited therapy starts.