This is Your Extraction
The Fixers is a third-person cyberpunk extraction shooter where survival comes at a cost and power is earned through risk. Drop into high-threat Raids across a decaying cityscape. Loot rare tech, fight off AI and rival mercs, and extract before time runs out. Fail, and you lose everything that isn’t protected. Succeed, and you shape the city in your image.
Every run is a test. Every bullet is a choice. Welcome to Maverick City
Enter the Raid
A Raid is a high-stakes deployment into handcrafted urban warzones crawling with threats. You’re up against hostile AI, rival players, and the city itself. Loot what you can. Extract with your life. Or disappear into the static.
Mission Types
Eliminate targets
Recover prototype tech
Escort HVTs under pressure
Scout hostile territory
Upload dangerous payloads
Build Your Legacy
Every Raid ends in The Lobby, your persistent player hub. Here, you regroup, rearm, and plan your next run. Visit Fixers. Accept contracts. Customize your hideout. Explore squad apartments. Challenge friends to bowling, pool, or fistfights in neon-lit fight clubs.
This is your safe zone between the storms. Upgrade it. Own it. Make it yours.
Lobby Features
Trade gear with players
Buy upgrades from vendors
Prepare loadouts for your next Raid
Fixers Decide Your Fate
Fixers are your lifeline to the underground. Each one offers unique contracts, gear, and lore. Build loyalty to unlock faction secrets, legendary missions, and game-altering perks.
Choose Your Allegiance
O-Rin "Glitch Queen" Hagasaki: Smuggler of stolen corp tech
Patch: Surgical gatekeeper of The Dead Link
Sipher: Analog tactician from the Truebloods
Mother N: Cold strategist of mind-based warfare
Your reputation defines what doors open. Or what doors close behind you.
One City. Four Factions. Endless Stories
The Fixers takes place in Maverick City, a fractured mega-urban sprawl ruled by cybernetic empires and resistance syndicates. Pick your alliances carefully.
Faction Highlights
H.I.//CORP: Chrome-drenched weapon lords obsessed with augmentation
N.U.K.E.: Mind hackers obsessed with neural domination
The Dead Link: Glitched-out insurgents armed with stolen tech
The Truebloods: Analog warriors who believe wires are poison
Each group has secrets. Some will hire you. Others will hunt you. All of them remember what you’ve done.
Not Everyone Comes Back
Victory in The Fixers is never guaranteed. With a modular risk system, every Gig can spiral into chaos. Extraction points are limited. Ammo is precious. Death resets your run unless your Vault is prepped.
Some mercs rise to the top. Others are just names on the wall.
So prep your loadout, sync into the Mindcloud, and take the shot.
Because in this city, survival isn’t the reward. It’s the price of entry.